Goal | Status |
---|---|
🏆 Finished game | ✅ |
💯 Completionist | N/A |
📋 High Score | ? |
📺 Video | ❌ |
I'm not on board with the premise of Montezuma's Revenge. It came out in the wake of Indiana Jones, when there were a million games about white looters named after a place (in this case, "Panama Joe") raiding the sacred temples of the global south. I think that idea sucks. But this game is a very early exploration platformer, and mechanically, it's okay. It was originally an Atari home computer game, and it's much bigger on that platform, but it's still pretty impressive on the A2600. It's one of the few Atari games that's "finishable", and I finished it. The control tolerances are way too tight, but with the precision of a modern controller, one can get the hang of it with practice. One feature I find noteworthy is that the rope-jumping works exactly the way I wish it worked in Spelunker. If you combined the tightness of this game's controls with Spelunker's generic cave setting and toolset, you'd maybe have a two-heart game. Ah well.
❤️️🖤🖤🖤🖤